Retro TV

What?

Prop design

Date

November 2025

Project type

Game

I created this 3D model as part of a game project focused on furniture placement. The asset contains approximately 2.7k faces and was inspired by the shapes and materials of retro 1970s televisions.


I modeled the piece in Maya with an emphasis on clean topology suitable for real-time environments. I then developed the textures in Substance Painter, aiming for a stylized look. The concept art is a bunch of images from the internet photobashed together and edited in Illustrator.

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